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Farming Simulator 19 » Farming Simulator » Farming Simulator 19 » Addon (mod) Dalberg for Farming Simulator 19
Addon (mod) Dalberg for Farming Simulator 19
For version | |
Category | Farming Simulator 19 / Map |
Size | 252.40 MB |
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nImportant: At the start of the map the Neuero grain silo must be selected as a mod!!!
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nThe Map:
n- This map is a real replica of the samll village Dalberg.
n- Dalberg is in Rhineland Palatinate (Germany) has approximately 250 residents and is characterized by forestry and farming.
n- The map has huge forest areas and many steep fields and meadows.
n- Big tractors are not suitable on the narrow ways.
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nContent:
n- Surrounding area of Dalberg
n- Little farm in Dalberg
n- Cowfarm
n- 6 selling points incl. sawmill
n- Animal dealer
n- Lime station
n- Biogas plant
n- Fuel station
n- 3 creeks and 1 pond (to get water for the animals)
n- More than 70 fields and meadows
n- Huge forest areas
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nChangelog V.1.1.0.0: (Unfortunately, a new savegame is required)
n- Seasons Ready
n- MaizePlus/CCM ready (not for ForageExtension)
n- Straw Harvest Ready
n- New weight station at the biogas plant
n- More decorations
n- Extra trigger for eggs/milk
n- New Sleeptrigger/Farmhouse
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nChangelog V.1.1.1.0: (No new savegame required)
n- Bale trigger at barn
n- Decoration at digestate resell
n- Flowers as decoration (only with new savegame)
n- Steep Way fixed (only with new savegame)
n- SeaosonsMask/TipCol Fix
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nChangelog V.2.0.0.0: (Unfortunately, a new savegame is required)
n- 2 new fruits (Hop/Rye)
n- New sawmill with crane
n- New grass in the village
n- Woodbale Trigger at the sawmill
n- Cottonbale Trigger at the spinnery
n- PDA Update
n- Signs fixed
n- Field 41 can be fertilized
n- Field 41/49 fertilized and limed
n- DescVersion 53
n- Straightened paths
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nThanks to all modders whose objects I am allowed to use (Whole Credits in the ModDesc)
Version: 2.0.0.0
Platform: PC/MAC, PS4, XB1
Manufacturer: Lizard
Download addon
File name | FS19_Dalberg.zip |
Link for download | download |
If the download links are not working, please write in the comments - we will fix it. |
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