Addon (mod) Eiersholt for Farming Simulator 19

For version
Category Farming Simulator 19 / Map
Size 938.40 MB
Welcome to Eiersholt, a fictive map in the northern part of Europe based on Loess Hill Country map by TP-Modding. Eiersholt offers a lush green landscape and 61 irregular shaped fields, 3 minor villages and many sellpoints.
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nYou don't need any additional mods when playing on Eiersholt, but the map is compatible with:
n- Seasons 19 by Realismus Modding (No additional GEO is needed. Eiersholt has a build in GEO)
n- HorseExtension by the Farming Agency
n- Strawharvest Addon by Creative Mesh
n- AnimalPenExtension by GtX
n- Manure system by Wopster
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nWith Eiersholt you will get a lot of custom features. Some of them are:
n- New fruittypes: Alfalfa, Clover, Horsegrass, Fieldgrass, Meadowgrass, Miscanthus, Triticale, Rye, Spelt, Millet, Onions, Carrots
n- New Silages (when playing with Horse Extension mods): Grassilage, Maizesilage, WCS, Cloversilage, Alfalfasilage, Horsesilage
n- FruitDestruction 2.0 - extended realistic fruit destruction
n- Feeding system reworked (when playing with Horse Extension mods)
n- Changed Horse Husbandries (added Manure)
n- Heighttype-Limit maxed to 128
n- CCM-Bin-Silo
n- Overhaul of light system by Realismus Modding, Oxygen_David
n- Custom sawmill buildings by Kastor
n- LandScapePaintText by HoT, DerElky
n- Additional terrain angles
n- Many additional paintable textures plus grass, bushes and weeds
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nScript authors:
n- Ifko[nator] (AnimalFix, I3DLoadingFix, l10nfix, SprayerFix, addBalesToWrapper, FieldManagerFix)
n- Farmer_Schubi (FillTypeMover)
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nThe map would not have been possible without the help of the following people:
nModders: bgo1973, Kobuk (snowMask), mrPassion78 (new AD route network, available at the Datalund Discord)
nTesters: overchord, Stu, GBP_Nation12, ddewar, Butterz, fattygabby, ticho, Northen, RebelliiouZ, GamemanDK, iw_shawn, Matty, bgo1973, Datalund
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nSpecial thanks to:
n- Vectormodding - for finally giving full permission and rights
n- The Alien Paul, Ifko[nator] and Kastor - For helping out with so many things and for giving permissions to use scripts and buildings!
n- all the others we have forgotten here
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nChangelog 1.0.0.3:
nYou don't need a new savegame for this update.
n- Fixed an issue where you couldn't feed the cows TMR when playing without MaizePlus
n- Fixed an issue where crops would sometimes wither the day after they were planted
n- Changed food definitions when playing with MaizePlus
n- Changed starting vehicles so they will no longer spawn when playing in any other mode than New Farmer mode
n- Changed several static objects on the map, so they can now be hidding using the Map Objects Hider mod
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nChangelog 1.0.0.2:
n- Hotfix! Fixed an error causing the game to freeze when buying a large horse paddock. If updating from 1.0.0.1 you don't need a new save
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nChangelog 1.0.0.1:
nUnfortunately, a new game is necessary, because otherwise some changes to the terrain, especially the grazing of the animals, does not work. We are really sorry for that.
n- Fixed issue of seasons visuals.xml causing texture failures on some placeables
n- Renamed Raiffeisen to BayWa due to consistancy (Signs, Sellpoint menu, aso.)
n- Some smaller visual changes
n- Added info for the CCM fermenting silo to the help menu
n- Fixed feeding issue when playing with Maize+ forage extension
n- Fixed issues of ai traffic at several crossroads, thx to Ækzl
n- Activated some additional fruits to be used by the AI, thx to Ifko
n- Made some of the farm silos available/sellable at the shop
n- Added several translations
n- All translations are now availbale in spanish language as well, thx to Javier Selles
n- Adjusted prices at the fodder shop
n- Smoothed raised terrain at field 38
n- Added a second weigh station at the BGA
n- Fixed issues with tires, pallets and collisions at the BGA
n- Fixed issue with cleanliness at the pigs pen
n- Raised capacity of the BGA input
n- Fixed problem with the animal grazing
n- Deco in woods and some fields is sellable now
n- Deco cows and deco horses are also sellable now
n- Reworked the xmls of the fruits
n- Added bale trigger at the pigs feeding
n- Additional switchable farmyard lighting installed
n- Reworked map border
n- Reworked the lighting
n- Added custom shop UI
n- Fixed compost texture issue, thx to Farmer_Andy
n- Full Precision Farming DLC support
Version: 1.0.0.3
Platform: PC/MAC
Manufacturer: DMG










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